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Equipment-Area

shown here is the Equipment Tab.

Alliance-smithy

an Alliance Smithy

Equipment

A view of the Equipment manager in Goodgame Empire.

Equipment is a very important feature of Goodgame Empire. There exists two different types of equipment available, for either Commanders, or Castellans. They provide multiple bonuses to your commander. There are 6 different classes of equipment: Helmet, Armor, Weapon, Artifact, Look and Hero. Equipment also comes in 5 different rarities: Ordinary, Rare, Epic, Legendary, and Unique. They have the coloured borders of grey, green, purple, orange, and red respectively. Equipment can also be sold for gold coins in the equipment panel. The sale price is dependent on rarity and rarity alone.

Obtaining EquipmentEdit

Equipment items can be obtained through

  • Attacking Robber Baron Castles (all rarities are possible though not all will give you equipment)
  • Buying from the equipment trader
  • Through special offers
  • Completetion of certain tasks, such as quests etc.

It should be noted that no equipment can be obtained by attacking other players. Equipment cannot currently be traded between players.

BonusEdit

There are a variety of bonuses available for equipment, the bonus with the highest stat determines the equipment's suffix. For example, if the highest stat on a commander's piece of equipment is "Increases combat strength of Ranged fighters by XX.X%" then the piece of equipment will be called "[Rarity] [Equipment type] of the Bowman". However in the case of a castellan piece of equipment it will be "[Rarity] [Equipment type] of Iron Rain". A later update has brought in Hero equipment pieces. The Commander and Castellan bonuses are now increasing in other areas and information regarding this will soon be provided.

Commander BonusesEdit

The list of bonuses available for Armor, Weapon, Helmet, and Artifact excluding Hero pieces are as follows:

  • Increases combat strength of melee fighters by up to 90%.
  • Increases combat strength of ranged fighters by up to 90%.
  • Reduces enemy gate protection by up to 120%.
  • Reduces enemy wall protection by up to 120%.
  • Reduces enemy moat protection by up to 80%.
  • Reduces travel costs by up to 100%.
  • Increases army travel speed by up to 80%.
  • Increases honor points gained by up to 120%.
  • Increases glory points earned by up to 60%.
  • Increases the fires caused by looting by up to 50%.
  • Increases the chance of finding strong equipment by up to 100%.
  • Increases resources plundered by up to 70%.
  • The army will be later detected up to 90%.
  • Has up to 5% chance of destroying enemy buildings when looting.

Castellan BonusesEdit

The list of bonuses available for castellan equipment is as follows.

  • Increases travel speed during conquest by XX.
  • Reduces the resources lost due to plundering by 70%.
  • Increases combat strength of melee fighters by 90 %.
  • Increases the combat strength of ranged fighters by 90 %.
  • Increases wall protection by 120%.
  • Detects incoming attacks 90% earlier.
  • Increases moat protection by 80%.
  • Increases gate protection by 100%.
  • Reduces occupation time required during conquest by XX

GemsEdit

Gems are obtainable through attacking Robber Baron Castles (and other NPC targets) and in the alliance smithy. Gems act like bonuses but need to be socketed. Socketing requires a certain amount of gold, depending on the abilities and level of the gem. Once socketed the gem can be removed for 200 rubies or more, depending on the Gem's level. If a gem is already socketed when a new gem is socket than the new gem replaces the old one and the old gem is lost as there can only be one piece of equipment socketed to each piece of equipment. Gems are levelled between level 1 and 12.

Types of gemsEdit

CommanderEdit

Plunderer
Increases the army's looting capacity by X
Level 1 2 3 4 5 6 7
Bonus 100 200 500 1000 2000 3000 4000
8 9 10 11 12 13
5500 7500 10000 12500 15000 17500
Firestorm
Increases the fire damage caused by X%
Level 1 2 3 4 5 6 7 8 9 10
Bonus 1% 2% 3% 4% 5% 6% 7% 8% 9% 10%
Battle Cry
Increases the combat strength of attackers in the courtyard by X%
Level 1 2 3 4 5 6 7 8 9 10
Bonus 2% 3% 5% 7% 8%

12%

13% 15% ? ?
Frontal Charge
Increases the troop limit at the front by X%
Level 1 2 3 4 5 6 7 8 9 10
Bonus 1% 3% 5% 7% 8% 10% 11% ? 15% ?
Finder
Increases the chance of finding better equipment by X%
Level 1 2 3 4 5 6 7 8 9 10
Bonus 2% 5% 8% 10% 12% 15% ? ? ? ?
Stormed Flank
Increases the troop limit on the flanks by X%
Level 1 2 3 4 5 6 7 8 9 10
Bonus 1% 4% 7% 10% 12% 15% 17% 20% ? ?
Homecomer
Increases travel speed on the return journey by X%
Level 1 2 3 4 5 6 7 8 9 10
Bonus 10% 20% 30% 40% 50% 60% 70% 80% 90% 100%

CastellanEdit

Fire Protection
Reduces the fire damage received by X%
Level 1 2 3 4 5 6 7 8 9 10
Bonus 1% 2% 3% 4% 5% ? ? ? ? ?
Rampart
Increases wall capacity by X%
Level 1 2 3 4 5 6 7 8 9 10
Bonus 1% 2% 3% 4% 5% 6% 7% 8% 9% 10%
Hoarder
Increases secure storage by X
Level 1 2 3 4 5 6 7 8 9 10
Bonus 50 100 200 300 400 ? ? ? ? ?
Rebellion
Increases combat strength of defenders in the courtyard by X%
Increases combat strength of defenders in the courtyard by X%
Level 1 2 3 4 5 6 7 8 9 10
Bonus 1% 2% 3% 4% 5% 6% 7% 8% 9% 10%
  • Royal Reinforcements - 10% change of support from 20 kingsguard units in the courtyard.

SmithyEdit

The smithy is where you are able to forge the items you looted into new items. Only same quality items can be forged together, the type is irrelevant so a player can forge castellan and commander equipment together. At the cost of some gold, a player can either place 3 items into the smithy (irregardless of place in the 6 slots) and produce a new item of the same quality. The player also has the option of forging 6 items into an item of higher quality. The rarity of the item forged is dependent on what is put in and follows the sequence below. Note that a "Unique" rarity item cannot be forged and must be obtained via events.

Input Output Cost (Coins)
3 Ordinary 1 Ordinary 10
6 Ordinary 1 Rare 25
3 Rare 1 Rare 500
6 Rare 1 Epic 2,500
3 Epic 1 Epic 4,000
6 Epic 1 Legendary 20,000
3 Legendary 1 Legendary 25,000
Development of rarity
Ordinary Rare Equip1 Equip2 Unique Stone-Hammer

Sale PricesEdit

Equipment items can be exchanged for coins in the smithy. The price fetched for the sale of an item is determined by its rarity. The prices range from 25 to 12,000 gold coins. (Heroes add 20%-25% to the price) The prices are as follows:

  • Ordinary - 25 gold coins
  • Rare - 250 gold coins
  • Epic - 1,000 gold coins
  • Legendary - 6,000 gold coins
  • Unique - 12,000 gold coins

Start a Discussion Discussions about Equipment

  • equipment combinations

    3 messages
    • No, but I do have a 43% flank bonus on my 90+15 hero commander, that has 61% wall nerf and a 12% travel speed bonus.
    • Sounds great.  my best commander is a 50 50 range melee with -46 wall, -36 moat, + 33 speed, and some other stuff. I will keep giving the c...
  • equipment

    4 messages
    • Also, when you upgrade your encampment, you get more commanders to serve you, when your encampment is fully upgraded, you will have a total of...
    • Player67 wrote: Also, when you upgrade your encampment, you get more commanders to serve you, when your encampment is fully upgraded, you w...

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